REDNODE / GAME API

ScannerVehicleName

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 1

NameTypeFlags
vehicleNameStringscriptedprivate

Methods 3

public final const func GetDisplayName() -> Stringscripted
public func GetType() -> ScannerDataTypescripted
public final func Set(vehName: script_ref<String>)scripted