REDNODE / GAME API

ScannerResistances

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 1

NameTypeFlags
resistsarray<ScannerStatDetails>scriptedpublic

Methods 3

public final const func GetResistances() -> array<ScannerStatDetails>scripted
public func GetType() -> ScannerDataTypescripted
public final func Set(r: script_ref<array<ScannerStatDetails>>)scripted