REDNODE / GAME API

ScannerQuestCluesGameController

classscriptedClass

extends BaseChunkGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 7

NameTypeFlags
asyncSpawnRequestsarray<wref<inkAsyncSpawnRequest>>scriptedprivate
hasValidScannablesBoolscriptedprivate
isValidQuestCluesBoolscriptedprivate
questCluesCallbackIDref<CallbackHandle>scriptedprivate
ScannerDatascannerDataStructurescriptedprivate
scannerDataCallbackIDref<CallbackHandle>scriptedprivate
ScannerQuestPanelinkCompoundRefscriptedprivate

Methods 8

private final func ClearAsyncSpawnRequest(request: wref<inkAsyncSpawnRequest>)scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnQuestCluesChanged(value: Variant) -> Boolscripted
protected cb func OnQuestEntrySpawned(widget: ref<inkWidget>, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnScannerDataChange(val: Variant) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func Refresh()scripted
private final func UpdateGlobalVisibility()scripted