REDNODE / GAME API

ScannerNetworkStatus

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 1

NameTypeFlags
networkStatusScannerNetworkStatescriptedprivate

Methods 3

public final const func GetNetworkStatus() -> ScannerNetworkStatescripted
public func GetType() -> ScannerDataTypescripted
public final func Set(status: ScannerNetworkState)scripted