REDNODE / GAME API

ScannerDeviceStatus

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 2

NameTypeFlags
deviceStatusStringscriptedprivate
deviceStatusFriendlyNameStringscriptedprivate

Methods 5

public final const func GetDeviceStatus() -> Stringscripted
public final const func GetDeviceStatusFriendlyName() -> Stringscripted
public func GetType() -> ScannerDataTypescripted
public final func Set(status: script_ref<String>)scripted
public final func SetFriendlyName(status: script_ref<String>)scripted