REDNODE / GAME API

ScannerConnections

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 1

NameTypeFlags
deviceConnectionsarray<DeviceConnectionScannerData>scriptedprivate

Methods 4

public final const func GetConnections() -> array<DeviceConnectionScannerData>scripted
public func GetType() -> ScannerDataTypescripted
public const func IsValid() -> Boolscripted
public final func Set(connections: script_ref<array<DeviceConnectionScannerData>>)scripted