REDNODE / GAME API

ScaleOvershieldDecayOverTimeEffector

classscriptedClass

extends ContinuousEffector › Effector › IScriptable › ISerializable

Properties 12

NameTypeFlags
bValueFloatscriptedpublic
decayModifierref<gameStatModifierData>scriptedpublic
delayTimeFloatscriptedpublic
effectAppliedBoolscriptedpublic
elapsedTimeFloatscriptedpublic
kInitValueFloatscriptedpublic
kValueFloatscriptedpublic
markedForResetBoolscriptedpublic
maxDecayFloatscriptedpublic
maxValueAppliedBoolscriptedpublic
overshieldListenerref<OvershieldMinValueListener>scriptedpublic
ownerwref<GameObject>scriptedpublic

Methods 8

protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected final func AddModifier()scripted
protected func ContinuousAction(owner: ref<GameObject>, instigator: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
public final func MarkForReset()scripted
protected final func RemoveModifier()scripted
protected final func ResetDecayModifier()scripted