ScaleOvershieldDecayOverTimeEffector
classscriptedClass
extends ContinuousEffector › Effector › IScriptable › ISerializable
Properties 12
| Name | Type | Flags |
|---|---|---|
bValue | Float | scriptedpublic |
decayModifier | ref<gameStatModifierData> | scriptedpublic |
delayTime | Float | scriptedpublic |
effectApplied | Bool | scriptedpublic |
elapsedTime | Float | scriptedpublic |
kInitValue | Float | scriptedpublic |
kValue | Float | scriptedpublic |
markedForReset | Bool | scriptedpublic |
maxDecay | Float | scriptedpublic |
maxValueApplied | Bool | scriptedpublic |
overshieldListener | ref<OvershieldMinValueListener> | scriptedpublic |
owner | wref<GameObject> | scriptedpublic |
Methods 8
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected final func AddModifier()scripted
protected func ContinuousAction(owner: ref<GameObject>, instigator: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
public final func MarkForReset()scripted
protected final func RemoveModifier()scripted
protected final func ResetDecayModifier()scripted