SBaseDeviceOperationData
structscriptedStruct
Properties 21
| Name | Type | Flags |
|---|---|---|
components | array<SComponentOperationData> | scriptedpublic |
damages | array<SDamageOperationData> | scriptedpublic |
delay | Float | scriptedpublic |
delayID | DelayID | scriptedpublic |
disableDevice | Bool | scriptedpublic |
executeOnce | Bool | scriptedpublic |
facts | array<SFactOperationData> | scriptedpublic |
id | Int32 | scriptedpublic |
isDelayActive | Bool | scriptedpublic |
isEnabled | Bool | scriptedpublic |
items | array<SInventoryOperationData> | scriptedpublic |
meshesAppearence | CName | scriptedpublic |
playerWorkspot | SWorkspotData | scriptedpublic |
resetDelay | Bool | scriptedpublic |
SFXs | array<SSFXOperationData> | scriptedpublic |
statusEffects | array<SStatusEffectOperationData> | scriptedpublic |
stims | array<SStimOperationData> | scriptedpublic |
teleport | STeleportOperationData | scriptedpublic |
toggleOperations | array<SToggleOperationData> | scriptedpublic |
transformAnimations | array<STransformAnimationData> | scriptedpublic |
VFXs | array<SVFXOperationData> | scriptedpublic |