REDNODE / GAME API

RipperdocCyberwareEquipAnimationCategory

classscriptedClass

extends IScriptable › ISerializable

Properties 4

NameTypeFlags
equipAreasarray<gamedataEquipmentArea>scriptedpublic
equipCountInt32scriptedpublic
factNameCNamescriptedpublic
weightFloatscriptedpublic

Methods 1

public final func SetData(factName: CName, equipAreas: script_ref<array<gamedataEquipmentArea>>, weight: Float)scripted