RipperdocCyberwareEquipAnimationCategory
classscriptedClass
extends IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
equipAreas | array<gamedataEquipmentArea> | scriptedpublic |
equipCount | Int32 | scriptedpublic |
factName | CName | scriptedpublic |
weight | Float | scriptedpublic |
Methods 1
public final func SetData(factName: CName, equipAreas: script_ref<array<gamedataEquipmentArea>>, weight: Float)scripted