REDNODE / GAME API

ResurrectEvents

classscriptedClass

extends HighLevelTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 3

protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func SendResurrectEvent(scriptInterface: ref<StateGameScriptInterface>)scripted