REDNODE / GAME API

RestrictedMovementAreaCondition

abstract classscriptedClass

extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Extended by 2 types

AIReturnToRestrictMovementAreaCondition IsStimSourceInRestrictMovementArea

Methods 3

protected final func GetRestrictMovementAreaManager(context: ScriptExecutionContext) -> ref<RestrictMovementAreaManager>scripted
protected final func IsOwnerConnectedToRestirctMovementArea(areaManager: ref<RestrictMovementAreaManager>, owner: ref<GameObject>) -> Boolscripted
protected final func IsOwnerInRestirctMovementArea(areaManager: ref<RestrictMovementAreaManager>, owner: ref<GameObject>) -> Boolscripted