RestrictedMovementAreaCondition
abstract classscriptedClass
extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Extended by 2 types
AIReturnToRestrictMovementAreaCondition IsStimSourceInRestrictMovementArea
Methods 3
protected final func GetRestrictMovementAreaManager(context: ScriptExecutionContext) -> ref<RestrictMovementAreaManager>scripted
protected final func IsOwnerConnectedToRestirctMovementArea(areaManager: ref<RestrictMovementAreaManager>, owner: ref<GameObject>) -> Boolscripted
protected final func IsOwnerInRestirctMovementArea(areaManager: ref<RestrictMovementAreaManager>, owner: ref<GameObject>) -> Boolscripted