RequestCLSStateChangeDeviceOperation
classscriptedClass
extends DeviceOperationBase › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
priority | EPriority | scriptedprivate |
removePreviousRequests | Bool | scriptedprivate |
sourceName | CName | scriptedprivate |
state | ECLSForcedState | scriptedprivate |
Methods 2
public func Execute(owner: wref<GameObject>)scripted
private final func SendRequest(game: GameInstance)scripted