REDNODE / GAME API

RequestCLSStateChangeDeviceOperation

classscriptedClass

extends DeviceOperationBase › IScriptable › ISerializable

Properties 4

NameTypeFlags
priorityEPriorityscriptedprivate
removePreviousRequestsBoolscriptedprivate
sourceNameCNamescriptedprivate
stateECLSForcedStatescriptedprivate

Methods 2

public func Execute(owner: wref<GameObject>)scripted
private final func SendRequest(game: GameInstance)scripted