ReloadWeaponEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
owner | wref<GameObject> | scriptedprivate |
Methods 1
protected func ActionOn(owner: ref<GameObject>)scripted
classscriptedClass
extends Effector › IScriptable › ISerializable
| Name | Type | Flags |
|---|---|---|
owner | wref<GameObject> | scriptedprivate |
protected func ActionOn(owner: ref<GameObject>)scripted