REDNODE / GAME API

ReloadFromEmptyPrereq

classscriptedClass

extends IScriptablePrereq › IPrereq › IScriptable › ISerializable

Properties 1

NameTypeFlags
minAmountOfAmmoReloadedInt32scriptedprivate

Methods 4

protected func Initialize(recordID: TweakDBID)scripted
protected const func OnApplied(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted
protected const func OnRegister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnUnregister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted