REDNODE / GAME API

RefreshQhWithTagInAreaEffector

classscriptedClass

extends Effector › IScriptable › ISerializable

Properties 2

NameTypeFlags
rangeFloatscriptedpublic
tagsarray<CName>scriptedpublic

Methods 3

protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func RefreshQhStatusEffects(owner: ref<GameObject>, targets: array<ref<NPCPuppet>>)scripted