RefreshQhWithTagInAreaEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
range | Float | scriptedpublic |
tags | array<CName> | scriptedpublic |
Methods 3
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func RefreshQhStatusEffects(owner: ref<GameObject>, targets: array<ref<NPCPuppet>>)scripted