RefreshPingEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
owner | wref<GameObject> | scriptedpublic |
squadMembers | array<EntityID> | scriptedpublic |
Methods 2
protected func ActionOn(owner: ref<GameObject>)scripted
public final func RefreshSquad(root: ref<GameObject>)scripted