RandomizationLockListItem
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 9
| Name | Type | Flags |
|---|---|---|
checker | inkWidgetRef | scriptedprivate |
hitArea | inkWidgetRef | scriptedprivate |
isHovered | Bool | scriptedprivate |
isInteractable | Bool | scriptedprivate |
lockCategory | wref<CharacterRandomizationCategory_Record> | scriptedprivate |
lockIcon | inkWidgetRef | scriptedprivate |
lockName | inkTextRef | scriptedprivate |
navigationController | wref<inkDiscreteNavigationController> | scriptedprivate |
rootWidget | wref<inkWidget> | scriptedprivate |
Methods 12
public final func EnableLock(enable: Bool)scripted
public final func GetLockCategory() -> ref<CharacterRandomizationCategory_Record>scripted
public final func IsLockEnabled() -> Boolscripted
public final func IsLockHovered() -> Boolscripted
protected cb func OnHoverOut(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOver(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func SetLockCategory(lockCategory: wref<CharacterRandomizationCategoryUI_Record>)scripted
public final func SetLockInteractable(interactable: Bool)scripted
public final func SetLockState(state: CName)scripted
public final func SwitchLock() -> Boolscripted