REDNODE / GAME API

RadialSubMenuPanelLogicController

classscriptedClass

extends PlayerStatsUIHolder › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 27

NameTypeFlags
centralLineinkWidgetRefscriptedprivate
curMenuDataMenuDatascriptedprivate
currencyValueinkTextRefscriptedprivate
curSubMenuDataMenuDatascriptedprivate
hubMenuInstanceIDUint32scriptedpublic
IsSetActiveBoolscriptedprivate
leftHolderinkWidgetRefscriptedprivate
levelBarProgressinkWidgetRefscriptedprivate
levelBarSpacerinkWidgetRefscriptedprivate
levelValueinkTextRefscriptedprivate
lineBarsContainerinkCompoundRefscriptedprivate
lineWidgetinkCompoundRefscriptedprivate
previousLineBarwref<inkWidget>scriptedprivate
rightHolderinkWidgetRefscriptedprivate
selectorModeBoolscriptedprivate
streetCredBarProgressinkWidgetRefscriptedprivate
streetCredBarSpacerinkWidgetRefscriptedprivate
streetCredLabelinkTextRefscriptedprivate
topPanelinkWidgetRefscriptedprivate
weightValueinkTextRefscriptedprivate

Methods 20

public final func AddMenus(selectedMenu: script_ref<MenuData>, menuDataArray: script_ref<array<MenuData>>, opt subMenuData: MenuData, opt forceRefreshLines: Bool)scripted
public final func GetActive() -> Boolscripted
public func HandleCharacterCurrencyUpdated(value: Int32)scripted
public final func HandleCharacterLevelCurrentXPUpdated(value: Int32, remainingXP: Int32)scripted
public final func HandleCharacterLevelUpdated(value: Int32)scripted
public final func HandleCharacterStreetCredLevelUpdated(value: Int32)scripted
public final func HandleCharacterStreetCredPointsUpdated(value: Int32, remainingXP: Int32)scripted
public final func HandlePlayerMaxWeightUpdated(value: Int32, curInventoryWeight: Float)scripted
public final func HandlePlayerWeightUpdated(value: Float, maxWeight: Int32)scripted
public final func HideName(val: Bool)scripted
protected cb func OnButtonRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnMenuChanged(index: Int32, value: String) -> Boolscripted
protected cb func OnOpenMenuRequest(evt: ref<OpenMenuRequest>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func OpenModsTabExternal(request: ref<CyberwareTabModsRequest>)scripted
public final func SetActive(isActive: Bool, opt hideSubmenu: Bool)scripted
public final func SetHubMenuInstanceID(ID: Uint32)scripted
public final func SetMenusData(menuData: ref<MenuDataBuilder>)scripted
public final func SetRepacerMode()scripted