RadialMenuGameController
classscriptedClass
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
containerRef | inkCompoundRef | scriptedprivate |
highlightRef | inkWidgetRef | scriptedprivate |
inputAxisCallbackId | ref<CallbackHandle> | scriptedprivate |
itemListRef | array<inkWidgetRef> | scriptedprivate |
quickSlotsBoard | wref<IBlackboard> | scriptedprivate |
quickSlotsDef | ref<UI_QuickSlotsDataDef> | scriptedprivate |
Methods 8
protected final func ApplySelection()scripted
protected cb func OnCloseWheelRequest(evt: ref<QuickSlotButtonHoldEndEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnOpenWheelRequest(evt: ref<QuickSlotButtonHoldStartEvent>) -> Boolscripted
protected cb func OnRadialAngleChanged(value: Float) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected final func PopulateData()scripted
protected final func SetVisible(value: Bool)scripted