REDNODE / GAME API

PropagateStatusEffectInAreaEffector

classscriptedClass

extends ApplyEffectToDismemberedEffector › Effector › IScriptable › ISerializable

Properties 5

NameTypeFlags
applicationTargetCNamescriptedprivate
durationFloatscriptedprivate
propagateToInstigatorBoolscriptedprivate
rangeFloatscriptedprivate
statusEffectTweakDBIDscriptedprivate

Methods 4

protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func ProcessAction(owner: ref<GameObject>)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted