REDNODE / GAME API

ProjectileLauncherRoundCollisionEvaluator

classscriptedClass

extends gameprojectileScriptCollisionEvaluator › gameprojectileCollisionEvaluator › IScriptable › ISerializable

Properties 6

NameTypeFlags
collisionActiongamedataProjectileOnCollisionActionscriptedprivate
maxBounceCountInt32scriptedprivate
projectileBouncedBoolscriptedprivate
projectilePiercedBoolscriptedprivate
projectileStopAndStickBoolscriptedprivate
projectileStoppedBoolscriptedprivate

Methods 7

protected func EvaluateCollision(defaultOnCollisionAction: gameprojectileOnCollisionAction, params: ref<CollisionEvaluatorParams>) -> gameprojectileOnCollisionActionscripted
public final func ProjectileBounced() -> Boolscripted
public final func ProjectilePierced() -> Boolscripted
public final func ProjectileStopAndStick() -> Boolscripted
public final func ProjectileStopped() -> Boolscripted
public final func SetCollisionAction(collisionAction: gamedataProjectileOnCollisionAction)scripted
public final func SetNumberOfBounces(maxBounceCount: Int32)scripted