ProjectileHitAoEData
structscriptedStruct
Properties 10
| Name | Type | Flags |
|---|---|---|
attackRecord | ref<Attack_Record> | scriptedpublic |
disableVfx | Bool | scriptedpublic |
duration | Float | scriptedpublic |
enableImpulseFalloff | Bool | scriptedpublic |
impulseFalloffFactor | Float | scriptedpublic |
instigator | wref<GameObject> | scriptedpublic |
position | Vector4 | scriptedpublic |
radius | Float | scriptedpublic |
source | wref<GameObject> | scriptedpublic |
weapon | wref<WeaponObject> | scriptedpublic |