PreventionDamage
classscriptedClass
extends ScriptableSystemRequest › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
attackTime | Float | scriptedpublic |
attackType | gamedataAttackType | scriptedpublic |
damageDealtPercent | Float | scriptedpublic |
isTargetKilled | Bool | scriptedpublic |
target | wref<GameObject> | scriptedpublic |
Methods 1
public final const func GetTelemetryDescription() -> Stringscripted