PlayerElevationPrereqState
classscriptedClass
extends PrereqState › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
maxElevationListener | ref<CallbackHandle> | scriptedpublic |
maxElevationValue | Float | scriptedpublic |
minElevationListener | ref<CallbackHandle> | scriptedpublic |
minElevationValue | Float | scriptedpublic |
owner | wref<GameObject> | scriptedpublic |
Methods 2
protected cb func OnMaxElevationUpdateFloat(value: Float) -> Boolscripted
protected cb func OnMinElevationUpdateFloat(value: Float) -> Boolscripted