REDNODE / GAME API

PlayerElevationPrereq

classscriptedClass

extends IScriptablePrereq › IPrereq › IScriptable › ISerializable

Properties 1

NameTypeFlags
elevationThresholdFloatscriptedpublic

Methods 4

public final const func Evaluate(owner: ref<GameObject>, minElevationVal: Float, maxElevationVal: Float) -> Boolscripted
protected func Initialize(recordID: TweakDBID)scripted
protected const func OnRegister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnUnregister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted