REDNODE / GAME API

PlayerCombatStateTimePrereqState

classscriptedClass

extends PrereqState › IScriptable › ISerializable

Properties 2

NameTypeFlags
listenerref<CallbackHandle>scriptedpublic
ownerwref<GameObject>scriptedpublic

Methods 1

protected cb func OnStateUpdate(value: Float) -> Boolscripted