REDNODE / GAME API

PlayTransformAnimationDeviceOperation

classscriptedClass

extends DeviceOperationBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
transformAnimationsarray<STransformAnimationData>scriptedpublic

Methods 3

public func Execute(owner: wref<GameObject>)scripted
private final func ResolveTransformAnimations(animations: script_ref<array<STransformAnimationData>>, owner: wref<GameObject>)scripted
public func Restore(owner: wref<GameObject>)scripted