REDNODE / GAME API

PlaySoundDeviceOperation

classscriptedClass

extends DeviceOperationBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
SFXsarray<SSFXOperationData>scriptedpublic

Methods 3

public func Execute(owner: wref<GameObject>)scripted
private final func ResolveSFXs(SFXsArg: script_ref<array<SSFXOperationData>>, owner: wref<GameObject>)scripted
public func Restore(owner: wref<GameObject>)scripted