PlaySFXEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
activationSFXName | CName | scriptedpublic |
deactivationSFXName | CName | scriptedpublic |
fireAndForget | Bool | scriptedpublic |
owner | wref<GameObject> | scriptedpublic |
startOnUninitialize | Bool | scriptedpublic |
stopActiveSfxOnDeactivate | Bool | scriptedpublic |
unique | Bool | scriptedpublic |
Methods 6
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected final func Deactivate()scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted