REDNODE / GAME API

PaperDollSlotController

classscriptedClass

extends inkButtonDpadSupportedController › inkButtonAnimatedController › inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 7

NameTypeFlags
areaTagsarray<CName>scriptedprotected
equipAreagamedataEquipmentAreascriptedprotected
itemDataref<gameItemData>scriptedprotected
itemIDItemIDscriptedprotected
lockedBoolscriptedprotected
slotIndexInt32scriptedprotected
slotNameStringscriptedprotected

Methods 11

public final func GetAreaTags() -> array<CName>scripted
public final func GetEquipArea() -> gamedataEquipmentAreascripted
public final func GetItem() -> ItemIDscripted
public final func GetItemData() -> ref<gameItemData>scripted
public final func GetSlotIndex() -> Int32scripted
public final func GetSlotName() -> Stringscripted
public final func IsLocked() -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
public final func SetButtonDetails(argText: script_ref<String>, equipArea: gamedataEquipmentArea, slotIndex: Int32, areaTags: script_ref<array<CName>>)scripted
public final func SetItemInSlot(itemID: ItemID)scripted
public final func SetSlotLocked(slotTweak: TweakDBID)scripted