PSD_Trigger
classscriptedClass
extends GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
className | CName | scriptedpublic |
ref | NodeRef | scriptedpublic |
Methods 2
protected cb func OnInteraction(interaction: ref<InteractionChoiceEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted