OvershieldEffectorBase
classscriptedClass
extends ContinuousEffector › Effector › IScriptable › ISerializable
Extended by 1 type
Properties 5
| Name | Type | Flags |
|---|---|---|
immunityTypes | array<ref<gameStatModifierData>> | scriptedpublic |
modifiersAdded | Bool | scriptedpublic |
owner | wref<GameObject> | scriptedpublic |
poolSystem | ref<StatPoolsSystem> | scriptedpublic |
statSystem | ref<StatsSystem> | scriptedpublic |
Methods 4
protected func ContinuousAction(owner: ref<GameObject>, instigator: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func ProcessAction(owner: ref<GameObject>)scripted
protected func SetStatsToModify() -> array<ref<gameStatModifierData>>scripted