REDNODE / GAME API

OverheatStatListener

classscriptedClass

extends ScriptStatPoolsListener › IStatPoolsListener › IScriptable › ISerializable

Properties 3

NameTypeFlags
startEvtref<StartOverheatEffectEvent>scriptedprivate
updateEvtref<UpdateOverheatEvent>scriptedprivate
weaponwref<WeaponObject>scriptedpublic

Methods 1

public func OnStatPoolValueChanged(oldValue: Float, newValue: Float, percToPoints: Float)scripted