REDNODE / GAME API

OpenMessengerNotificationAction

classscriptedClass

extends GenericNotificationBaseAction › IScriptable › ISerializable

Properties 2

NameTypeFlags
eventDispatcherwref<worlduiIGameController>scriptedpublic
journalEntrywref<JournalEntry>scriptedpublic

Methods 3

public func Execute(data: ref<IScriptable>) -> Boolscripted
public func GetLabel() -> Stringscripted
private final func ShowMessenger()scripted