REDNODE / GAME API

NanoTechPlatesEffector

classscriptedClass

extends ModifyAttackEffector › HitEventEffector › Effector › IScriptable › ISerializable

Properties 6

NameTypeFlags
chanceIncrementFloatscriptedprivate
chanceToTriggerFloatscriptedprivate
minTimeBetweenBlocksFloatscriptedprivate
nanoPlatesStacksInt32scriptedprivate
timeStampsarray<Float>scriptedprivate
timeWindowFloatscriptedprivate

Methods 5

protected func ActionOn(owner: ref<GameObject>)scripted
private final func CleanUpTimeStamps(owner: ref<GameObject>, currentTime: Float)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func ProcessAction(owner: ref<GameObject>)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted