NanoTechPlatesEffector
classscriptedClass
extends ModifyAttackEffector › HitEventEffector › Effector › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
chanceIncrement | Float | scriptedprivate |
chanceToTrigger | Float | scriptedprivate |
minTimeBetweenBlocks | Float | scriptedprivate |
nanoPlatesStacks | Int32 | scriptedprivate |
timeStamps | array<Float> | scriptedprivate |
timeWindow | Float | scriptedprivate |
Methods 5
protected func ActionOn(owner: ref<GameObject>)scripted
private final func CleanUpTimeStamps(owner: ref<GameObject>, currentTime: Float)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func ProcessAction(owner: ref<GameObject>)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted