REDNODE / GAME API

NPCTypePrereq

classscriptedClass

extends IScriptablePrereq › IPrereq › IScriptable › ISerializable

Properties 2

NameTypeFlags
allowedTypesarray<gamedataNPCType>scriptedpublic
invertBoolscriptedpublic

Methods 3

protected func Initialize(recordID: TweakDBID)scripted
public const func IsFulfilled(game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnApplied(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted