REDNODE / GAME API

NPCRevealedPrereq

classscriptedClass

extends IScriptablePrereq › IPrereq › IScriptable › ISerializable

Methods 3

public const func IsFulfilled(game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnRegister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnUnregister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted