NPCManager
classscriptedClass
extends IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
owner | wref<NPCPuppet> | scriptedprivate |
Methods 10
public final func ApplySpawnAnimWrappers()scripted
private final func ApplySpawnGLPs(record: wref<Character_Record>, applyAnimWrappers: Bool)scripted
private final func ClearNPCImmortalityMode()scripted
public final func Init(owner: ref<GameObject>)scripted
private final func ScaleToPlayer()scripted
private final func SetNPCAbilities(record: wref<Character_Record>)scripted
private final func SetNPCArchetypeData(record: wref<Character_Record>)scripted
private final func SetNPCImmortalityMode(record: wref<Character_Record>)scripted
private final func SetNPCVisualTagsStats(record: wref<Character_Record>)scripted
public final func UnInit(owner: ref<GameObject>)scripted