REDNODE / GAME API

NPCLocomotionTypePrereq

classscriptedClass

extends IScriptablePrereq › IPrereq › IScriptable › ISerializable

Properties 2

NameTypeFlags
invertBoolscriptedpublic
locomotionModearray<gamedataLocomotionMode>scriptedpublic

Methods 3

public final const func Evaluate(owner: ref<GameObject>, value: Int32) -> Boolscripted
protected func Initialize(recordID: TweakDBID)scripted
protected const func OnRegister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>) -> Boolscripted