REDNODE / GAME API

NPCInScenePrereqState

classscriptedClass

extends PrereqState › IScriptable › ISerializable

Properties 1

NameTypeFlags
sceneListenerref<gameScriptedPrereqSceneInspectionListenerWrapper>scriptedpublic

Methods 1

protected final func OnSceneInspectionStateChanged(isEntityInScene: Bool)scripted