NPCAttitudeTowardsPlayerPrereqState
classscriptedClass
extends PrereqState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
attitudeListener | ref<gameScriptedPrereqAttitudeListenerWrapper> | scriptedpublic |
Methods 1
protected final func OnAttitudeStateChanged()scripted