MovableQuestTrigger
classscriptedClass
extends GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
factName | CName | scriptedprotected |
onlyDetectsPlayer | Bool | scriptedprotected |
Methods 2
protected cb func OnAreaEnter(trigger: ref<AreaEnteredEvent>) -> Boolscripted
protected cb func OnAreaExit(trigger: ref<AreaExitedEvent>) -> Boolscripted