ModifyStatusEffectDurationEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
canGoOverInitialDuration | Bool | scriptedpublic |
change | Float | scriptedpublic |
gameInstance | GameInstance | scriptedpublic |
isPercentage | Bool | scriptedpublic |
listenConstantly | Bool | scriptedpublic |
statusEffectListener | ref<OnStatusEffectAppliedListener> | scriptedprivate |
tags | array<CName> | scriptedpublic |
Methods 5
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
public final func ProcessAction(owner: ref<GameObject>)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted