REDNODE / GAME API

ModifyStatPoolCustomLimitEffector

classscriptedClass

extends Effector › IScriptable › ISerializable

Properties 5

NameTypeFlags
ownerwref<GameObject>scriptedpublic
previousLimitFloatscriptedpublic
statPoolTypegamedataStatPoolTypescriptedpublic
usePercentBoolscriptedpublic
valueFloatscriptedpublic

Methods 7

protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(recordID: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func ProcessEffector(owner: ref<GameObject>)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted
private final func UninitializeEffector(game: GameInstance)scripted