ModifyStatPoolCustomLimitEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
owner | wref<GameObject> | scriptedpublic |
previousLimit | Float | scriptedpublic |
statPoolType | gamedataStatPoolType | scriptedpublic |
usePercent | Bool | scriptedpublic |
value | Float | scriptedpublic |
Methods 7
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(recordID: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func ProcessEffector(owner: ref<GameObject>)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted
protected func Uninitialize(game: GameInstance)scripted
private final func UninitializeEffector(game: GameInstance)scripted