ModifyStatCheckPrereq
classscriptedClass
extends PlayerScriptableSystemRequest › ScriptableSystemRequest › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
register | Bool | scriptedpublic |
statCheckState | ref<StatCheckPrereqState> | scriptedpublic |
Methods 1
public final func Set(_owner: wref<GameObject>, reg: Bool, statToCheck: ref<StatCheckPrereqState>)scripted