ModifyStaminaHandlerEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
opSymbol | CName | scriptedprivate |
Methods 4
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func Uninitialize(game: GameInstance)scripted