REDNODE / GAME API

ModifyDamageWithCyberwareCountEffector

classscriptedClass

extends ModifyDamageEffector › ModifyAttackEffector › HitEventEffector › Effector › IScriptable › ISerializable

Properties 7

NameTypeFlags
damageBuffAmountFloatscriptedpublic
damageBuffRarityFloatscriptedpublic
minPlayerHealthPercentageFloatscriptedpublic
playerIncomingDamageMultiplierFloatscriptedpublic
playerMaxIncomingDamageFloatscriptedpublic
playVFXOnHitTargetsCNamescriptedpublic
statusEffectRecordwref<StatusEffect_Record>scriptedpublic

Methods 2

protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted