MinigameGenerationRuleScalingPrograms
classscriptedClass
extends MinigameGenerationRule › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
bbNetwork | wref<IBlackboard> | scriptedpublic |
isFirstAttempt | Bool | scriptedpublic |
isOfficerBreach | Bool | scriptedpublic |
isRemoteBreach | Bool | scriptedpublic |
Methods 6
public final func DefineLength(combinedPowerLevel: Float, bufferSize: Int32, numPrograms: Int32) -> Int32scripted
public final func FilterPlayerPrograms(programs: script_ref<array<MinigameProgramData>>)scripted
public final func GenerateRarities(length: Int32, overlap: script_ref<array<Overlap>>, id: Int32) -> array<Uint32>scripted
protected func OnProcessRule(size: Uint32, out grid: array<array<GridCell>>) -> Boolscripted
public final func RandomMode(out b: Bool)scripted
public final func SwapMode(out b: Bool)scripted