REDNODE / GAME API

MinigameGenerationRuleScalingPrograms

classscriptedClass

extends MinigameGenerationRule › IScriptable › ISerializable

Properties 4

NameTypeFlags
bbNetworkwref<IBlackboard>scriptedpublic
isFirstAttemptBoolscriptedpublic
isOfficerBreachBoolscriptedpublic
isRemoteBreachBoolscriptedpublic

Methods 6

public final func DefineLength(combinedPowerLevel: Float, bufferSize: Int32, numPrograms: Int32) -> Int32scripted
public final func FilterPlayerPrograms(programs: script_ref<array<MinigameProgramData>>)scripted
public final func GenerateRarities(length: Int32, overlap: script_ref<array<Overlap>>, id: Int32) -> array<Uint32>scripted
protected func OnProcessRule(size: Uint32, out grid: array<array<GridCell>>) -> Boolscripted
public final func RandomMode(out b: Bool)scripted
public final func SwapMode(out b: Bool)scripted