MinigameGenerationRulePredefinedBoardWithTraps
classscriptedClass
extends MinigameGenerationRule › IScriptable › ISerializable
Methods 1
protected func OnProcessRule(size: Uint32, out grid: array<array<GridCell>>) -> Boolscripted
classscriptedClass
extends MinigameGenerationRule › IScriptable › ISerializable
protected func OnProcessRule(size: Uint32, out grid: array<array<GridCell>>) -> Boolscripted