MinigameGenerationRuleOverridePrograms
classscriptedClass
extends MinigameGenerationRule › IScriptable › ISerializable
Methods 2
public final func ConvertToUint(arr: script_ref<array<Int32>>) -> array<Uint32>scripted
protected func OnProcessRule(size: Uint32, out grid: array<array<GridCell>>) -> Boolscripted